
References | 29 March 2025
GAMEMOOD: Real Applications and Potential Beneficiaries in the Gaming Ecosystem
In a market as dynamic and emotionally charged as video games, understanding how players truly feel has become a strategic necessity for those who develop, analyze, promote, or stream content. Our web platform for emotional analysis, based on artificial intelligence and natural language processing (NLP), not only offers an innovative solution to measure emotional impact in this environment but also opens up new and valuable business opportunities for multiple profiles within the gaming ecosystem.
One of the areas with the greatest potential is that of consulting firms and companies specialized in emotional analysis services. These organizations will be able to provide video game development teams with specialized advice to improve user experience based on real emotional data. In addition, they will be able to carry out detailed analyses of gameplay experiences or participate in emotional usability testing processes, providing developers with key insights into how players feel throughout their experience—vital information for optimizing future versions or preparing launches.
Content creators and streamers will find in this tool a strategic ally. The ability to analyze their audience’s emotions in real time will allow them to adapt their content according to the emotional state of the chat, increase interaction, and improve engagement. They will also have access to personalized statistics on the emotions generated by their broadcasts, which could lead to the creation of exclusive content or the optimization of audience participation dynamics—impacting donations, highlighted messages, more views, and subscriptions.
In a world where data is an asset, companies with business models based on information analysis can gain great benefits from the platform. From selling access to databases with emotional analyses of video games and streams, to generating trend reports on gamer community emotions, or even licensing the platform’s use to development studios. This last option would allow studios to integrate emotional analysis directly into their creative or testing processes, personalizing metrics or reports according to their needs.
The potential also extends to the world of marketing and advertising within the gaming environment. Brands could collaborate in integrated campaigns within video games and measure their emotional impact precisely, generating more meaningful and effective experiences. They would also have the option of sponsoring events or streams where emotional analysis is used as part of the content, improving visibility and refining their emotional connection with the audience.
The academic and research fields also have their place. Researchers, universities, and specialized centers could use the platform to access data for scientific purposes, conduct pioneering studies on the emotional impact of video games on different player profiles, and generate new knowledge and research transfer opportunities. In addition, the tool could be used in training processes through courses, workshops, and specialized seminars on AI and NLP applied to video games, fostering innovation and knowledge transfer between academia and industry.
Finally, video game development companies themselves will see how this technology allows them to anticipate and understand their players’ emotions. They will be able to analyze the emotional reception of their demos, betas, or trailers before launch, evaluate audience expectations with greater accuracy, and measure real-time emotional impact during gameplay through the analysis of streaming platform content.
In summary, our web platform is not just a technological tool: it is an ecosystem with transformative potential for the entire video game value chain. From research to content creation, from development to consulting and marketing, this proposal opens a wide range of opportunities to better understand what drives players: their emotions. And in an industry as emotional as this one, that changes everything.